Wings Of Death
Original title: Wings Of Death
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Joystick
Genre: Shoot 'em Up - Vertical - Fantasy
Gametype: Licensed
Release Year: 1989
Developer: Eclipse (Austria)
Publisher: Thalion Software
Players: 1 Only
Licensed from: Eclipse
Relationship: is a precursor to Lethal Xcess: Wings Of Death II
Hardware: ECS/OCS
Conversions: Atari ST
Disks: 2
Programmer: Marc Rosocha
Musician: Jochen Hippel (Mad Max)
Designer: Erik Simon, Günter Schmitz, Michael Grohe, Niklas Malmquist
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Wings of Death is a vertically scrolling shoot'em'up with a fantasy setting. You start out as a small insect, flying through a deranged castle filled with hostile animals and monsters.

The upgrade system is rich, and differs somewhat from genre conventions. As you upgrade, your insect turns into a more powerful bat or a mighty dragon. Shooting enemies reveals the various upgrades, and picking up several upgrades of the same kind upgrades that particular weapon level after level. Enemies may also release anti-powerups, marked by a skull. These will downgrade your weapon or draw your energy level.

After fighting the end boss of the castle, a three-headed dragon, you move onto a jungle, a swamp and further... That is, if you survive. Wings of Death has an unparalleled number of bullets and enemy objects on-screen for its time and platform, the maximum number being reported as 95. Coded by former demo programmers, the game also runs in full 50 or 60 Hz scrolling while playing digitised music even on an Atari ST, thanks to inventive hardware tricks used in few other commercial games. It also utilises the extra colour palettes of the Atari STe.
 
http://www.mobygames.com/game/amiga/wings-of-death
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CHEATS:

Cheat mode:
Type spellbinder at the main menu. Begin game
play to display a level selection prompt.  Press the function
keys to select various weapons.
